If we were going to model a car, it would make sense to say that an engine is part-of a car. Within composition, the lifetime of the part (Engine) is managed by the whole (Car), in other words, when Car is destroyed, Engine is destroyed along with it. So how do we express this in C#?
public class Engine
{
. . .
}
public class Car
{
Engine e = new Engine();
.......
}